Major GTA 6 Leak Appears to Reveal Gameplay, Map and New Features
A major GTA 6 leak has unfolded over several days, revealing unseen gameplay, new mechanics and an alleged full map of Leonida, just days before Rockstar's official Extended Look premieres on Netflix.
A major GTA 6 leak began spreading online on August 18, with fourteen separate gameplay videos and an alleged full map subsequently appearing online.
The material appears to originate from an individual or group calling itself "CYBERLEEK" and reportedly contains footage taken from development builds of Grand Theft Auto VI.
Rockstar Games has not publicly confirmed that the material is genuine. However, all copies of the gameplay videos are repeatedly being removed following copyright complaints, including takedown notices attributed to Take-Two Interactive, adding considerable weight to their authenticity.
The footage contains some unfinished interfaces and other elements consistent with development builds rather than material intended for public release. It also appears that the fourteen videos may originate from different stages of GTA 6's development rather than a single build.
We won't be publishing, embedding or linking directly to any of the leaked footage or images, but we've broken down everything reportedly shown across the fourteen gameplay videos and separate map image below.
Contents
- Gameplay Leak #1: Jason Plays Basketball at His Safehouse
- Gameplay Leak #2: Highway Driving, Wrench Fight and Police Chase
- Map Leak: Alleged Full Map of Leonida
- Gameplay Leak #3: Night-Time Ambrosia, Taser Combat and Jason & Cal Cutscene
- Gameplay Leak #4: "Junkies" Footage
- Gameplay Leak #5: Plane Flight Over Leonida and "LEEK" Bullet Holes
- Gameplay Leak #6: Truffade Thrax Hypercar, Carjacking and Police Detection
- Gameplay Leak #7: Refuelling, Vehicle Repairs and Gas Station Robberies
- Gameplay Leak #8: Strip Club Interior, Binoculars and New Cutscene
- Gameplay Leak #9: Gas Station Encounter, Gore and "Return to Lucia"
- Gameplay Leak #10: Vice City International Airport and More Radio Stations
- Gameplay Leak #11: Nudist Retreat
- Gameplay Leak #12: NINE1NINE Nightclub
- Gameplay Leak #13: Vice City Beach and Crowd Density
- Gameplay Leak #14: Game Store, Accessories and Physical Games
- Who is CYBERLEEK?
- Take-Two's Response
- Media Coverage
- Netflix Extended Look
- Sources
Gameplay Leak #1: Jason Plays Basketball at His Safehouse
First appeared on August 18th at around 07:30 UTC
The first gameplay video appears to show Jason at his safehouse, the one featured at the beginning of GTA 6 Trailer 2.
Jason can initially be seen leaning against a railing before jumping down into the driveway. A Jetski is also visible outside the property.
The player then picks up a basketball and is presented with an on-screen tutorial explaining how to take a shot:
"To shoot, aim and hold until the rings overlap, then release."
The footage appears to show the player lining up the shot using two overlapping rings before releasing the ball and successfully scoring.
After making the basket, Jason's "Focus" stat appears to increase by 2%, potentially suggesting that completing activities around Leonida can contribute towards character statistics or abilities.
A basketball icon, score counter and other HUD elements can also be seen during the sequence.
At one point the basketball lands in the water beside the property, with several publications highlighting the way the ball and surrounding water physics react.
Two Separate Money Figures
Further examination of the basketball footage also revealed what appear to be two separate money figures in the top-right corner of the screen.
Jason is reportedly shown with $39 alongside another figure of $1,643 displayed next to a house icon.
One possibility is that the smaller amount represents money Jason is carrying while the larger figure represents funds stored at the safehouse, although this hasn't been confirmed.
A partially filled circle is also visible surrounding the house icon, meaning the figure could represent something other than simply stored cash, perhaps money towards safehouse upgrades or required bills.
Gameplay Leak #2: Highway Driving, Wrench Fight and Police Chase
First appeared on August 18th at around 19:00 UTC
The second gameplay video provides a considerably broader look at GTA 6's open-world gameplay and contains many of the most interesting systems revealed by the leaks so far.
Jason is shown driving along a highway before moving into oncoming traffic and colliding with a delivery van.
The driver gets out of the vehicle and confronts Jason, resulting in a melee fight.
Jason uses a combination of punches and a jumping kick before knocking the NPC to the ground. He subsequently picks up a wrench which was originally being carried by the NPC and continues attacking the delivery driver with it, resulting in a two-star Wanted level.
The sequence continues as Jason attempts to escape, colliding with an ambulance before later approaching a helicopter where the clip ends.
Warn and Defuse NPC Interactions
The footage also appears to show interaction options labelled "Warn" and "Defuse".
Exactly how these options function remains unclear, but they could form part of a broader system allowing players to respond to confrontations without immediately resorting to violence.
Police May Identify Jason by Appearance, Clothing and Vehicle
Further analysis of the police encounter has highlighted what appear to be three separate ways in which law enforcement can identify Jason: his clothing, his physical appearance and the vehicle he is driving.
If interpreted correctly, this could represent a significant change from previous GTA games, with changing clothes or abandoning a known vehicle potentially helping the player evade police.
A blue detection or stealth indicator also appears to change as officers get closer to detecting Jason, seemingly providing feedback about whether the player has been spotted or identified.
PC Gamer has highlighted that the indicator appears to function as a detection meter, increasing as police get closer to noticing Jason. If interpreted correctly, this could give players a short window to remain hidden or move away before officers fully identify them.
Possible Stamina System
Another meter appears during Jason's fight with the delivery driver and progressively decreases as he punches and attacks the NPC.
It's very likely this could represent stamina. When the meter is depleted, the edges of the screen darken, although exactly how exhaustion affects gameplay remains unknown.
Possible Morality or Behaviour System
A devil-like icon also appears during the confrontation.
Interestingly, PC Gamer notes that the symbol reportedly doesn't appear as soon as Jason begins fighting the driver. Instead, it appears after Jason continues attacking the NPC after the character has already been knocked unconscious.
This has prompted speculation that GTA 6 could distinguish between ordinary combat and more excessive violence through some form of morality, aggression or behavioural system.
There isn't currently enough information to determine what the symbol actually represents.
Six-Star Wanted Levels Seemingly Return
The same footage also appears to show space for six Wanted stars within the interface.
GTA 5 reduced the maximum Wanted level to five stars, while earlier games including GTA: San Andreas and GTA 4 allowed players to reach six.
If the interface remains representative of the final game, GTA 6 could therefore restore the traditional six-star maximum.
Vehicle Fuel, Storage and Loadouts
The highway footage also appears to reveal considerably more functionality for vehicles.
When Jason approaches the rear of his vehicle, the interface displays options including "Loadout" and "Storage", with the latter showing a capacity of "0/4".
This would suggest that vehicles can hold a limited number of weapons, pieces of equipment or other items.
Such a system would resemble Red Dead Redemption 2, where Arthur can carry a broader inventory of weapons on his horse while keeping a more limited selection on his person.
A fuel indicator and engine-related information can also be seen within the vehicle interface.
Whether players will actually need to refuel vehicles during normal GTA 6 gameplay remains unconfirmed, but seems likely following these leaks, although there is no indication of how refuelling works.
Song Heard in the Highway Gameplay
The song heard playing during this footage has been identified as "Impact" by SG Lewis, Robyn and Channel Tres.
Additionally, another small song can be heard as a yellow van drives past Jason, which has been identified as "Get It Poppin'" by Fat Joe & Nelly.
Their presence in development footage doesn't necessarily mean the tracks will feature in the finished GTA 6 soundtrack, but does strongly suggest their likely inclusion.
Map Leak: Alleged Full Map of Leonida Appears Online
First appeared on August 18th at around 17:30 UTC
Separately from the gameplay videos, CYBERLEEK also released a stitched-together image claiming to show GTA 6's full map.
Rockstar has previously confirmed that GTA 6 takes place in the state of Leonida and has officially revealed six major areas — Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park — but has never publicly released the complete map.
The leaked image appears to show Leonida is divided into five counties:
- Lummox County
- Kelly County
- Leonard County
- Vice-Dale County
- Mariana County
Vice City occupies the southeastern portion of the alleged map, while considerably larger rural regions extend north and west.
The southern section appears dominated by wetlands and a substantial chain of islands.
The image also seemingly contains a large airport southwest of Vice City alongside another airfield situated on an offshore island.
If genuine, one of the most striking aspects of the map is the sheer amount of Leonida that appears to exist outside Vice City itself.
New Locations Named on the Map
Two additional zoomed-in or higher-resolution portions of the alleged map reveal several previously unknown or little-known locations, including:
- Dalton Island
- Tequesta Retreat
- Gloriana Key
- Catalan Key
- Catalan Bay
Dalton Island appears to be primarily residential, featuring winding roads, waterfront properties, small bodies of water and a marina.
Gloriana Key appears considerably more industrial, featuring large storage tanks, service roads and major transport connections.
Catalan Key appears to contain a sizeable complex featuring looping roads and several circular structures.
Map Seems To Be Authentic - May Be From 2023
Members of the GTA 6 mapping community have extensively compared the image against locations reconstructed from Rockstar's official screenshots, trailers and other material, with a number of mappers admitting it does appear to be legit.
Either way, the map is from a non-complete build of the game and is therefore still open to changes before the final release.
Gameplay Leak #3: Night-Time Ambrosia, Taser Combat and Jason & Cal Cutscene
First appeared on August 19th at around 12:00 UTC
The third gameplay video appeared on August 19 and provides another substantial look at GTA 6 gameplay, this time during the night.
Jason is shown driving through Leonida before entering what appears to be the Allied Crystal industrial or refinery complex in Ambrosia.
The footage may come from a different or potentially newer GTA 6 build than some of the initial material.
Taser Combat at Allied Crystal
After entering the complex, Jason encounters several security guards who remark on his trespassing and becomes involved in combat.
During the sequence he can be seen disarming and knocking out a security guard, which is highlighted in a slow-motion kill-cam cinematic. He's then seen being shot by, and eventually using a taser against NPCs, providing the first look at how the non-lethal weapon may operate in GTA 6.
After incapacitating one of the guards, Jason is able to pick up the NPC's hat and place it on his own head.
The interaction closely resembles Red Dead Redemption 2, where Arthur Morgan can take and wear hats dropped by NPCs.
It also appears a prompt to "Pick Up" the NPC's body is available, which may suggest players can carry NPC's like in Red Dead Redemption.
Another potentially important combat detail is the aiming reticle, which appears to remain visible while Jason has the taser equipped rather than only appearing when the player actively aims.
PC Gamer suggests this could indicate faster weapon use or some form of hip-fire without first entering a traditional aiming stance, although the exact controls can't be determined from the footage alone.
Clone Key and Vehicle Theft
The video also provides another look at GTA 6's vehicle theft mechanics.
When Jason approaches a vehicle, the interface displays an option to "Clone Key" or "Smash Window", potentially suggesting different vehicles can be accessed through different methods.
It appears the option to "Clone Key" is greyed out, suggesting Jason doesn't have the required tools or skills to use it at the time.
Jason eventually chases a semi-truck on foot before stealing it and driving away.
Fuel-related information once again appears within the vehicle interface, strengthening the possibility that fuel is part of a genuine broader vehicle system.
A message at the side of the screen also displays "Crime Reported" as a 1-star wanted level appears to come info effect.
Tate McRae Song Dates This Footage to 2025 or Later
One particularly important detail in the third gameplay leak is the song playing while Jason drives.
The track has been identified as "Sports Car" by Tate McRae.
"Sports Car" wasn't publicly released until January 2025.
Unless Rockstar was supplied with the song significantly ahead of its public release, this means the footage must have been recorded during 2025 or later.
This is particularly significant because earlier claims suggested the leaked material may have originated from a 2023 build.
Instead, it now appears increasingly likely that CYBERLEEK possesses footage recorded at multiple different stages of GTA 6's development.
As with the other music heard in development footage, the appearance of "Sports Car" doesn't necessarily confirm that it will feature in GTA 6's final soundtrack.
Jason and Cal Hampton Cutscene
The same gameplay leak also contains what appears to be a story cutscene featuring Jason and Cal Hampton.
Cal is a supporting character who has already been officially revealed by Rockstar Games.
Rockstar describes him as a friend of Jason who spends much of his time monitoring Coast Guard communications and privately browsing the internet.
During the leaked cutscene, Cal tells Jason that authorities don't know anything about him because he uses a VPN.
The scene appears to have been deliberately selected by CYBERLEEK because of the irony of Cal discussing online anonymity.
The appearance of story-related footage is potentially more significant than purely open-world gameplay because it suggests whoever obtained the material may have access to cutscenes, missions or other narrative content.
We won't be publishing or linking to any leaked story footage.
Gameplay Leak #4: "Junkies" Footage
First appeared on August 19th at around 17:00 PM UTC
The fourth gameplay video is a roughly two-minute sequence commonly referred to as the "Junkies" leak.
This footage reveals several additional gameplay systems, particularly relating to consumable items, NPC interactions, melee combat and the police system.
Separate "Item Wheel"
One of the most significant discoveries is what appears to be a dedicated item wheel alongside GTA 6's traditional weapon wheel.
The additional wheel appears to allow players to quickly select healing items and other consumables during gameplay.
Zombix and EpiPen Healing Items
One item shown in the footage is reportedly a drug called "Zombix".
Using Zombix restores Jason's health, but an on-screen warning indicates that repeated use temporarily reduces its effectiveness.
This could suggest that GTA 6 contains a tolerance or diminishing-returns mechanic designed to prevent players repeatedly relying on the same healing item.
An EpiPen can also reportedly be seen among Jason's available items and appears to provide another form of healing or stat boosts.
If representative of the final game, the system would bring GTA 6 closer to Red Dead Redemption 2's inventory mechanics, where players carry and actively use food, medicine and other consumables.
Greet and Taunt NPC Interactions
The Junkies footage also appears to reveal options resembling "Greet" and "Taunt" while interacting with NPCs.
This again closely resembles Red Dead Redemption 2, where Arthur can directly choose between friendly and antagonistic interactions with pedestrians.
If retained in the final game, it could make ordinary encounters throughout Leonida considerably more interactive than those in GTA 5.
NPCs Can Be Looted
The footage also appears to confirm that defeated NPCs can be directly looted.
Jason can reportedly interact with bodies using a "Loot" option, briefly reaching down before collecting cash and other items. A message at the right of the screen displays the items collected, with cash appearing next to a wallet icon. It also seems that consumable items can be collected while looting.
The animation appears considerably faster than the detailed body-looting system used in Red Dead Redemption 2, potentially allowing Rockstar to retain the mechanic without significantly slowing down GTA 6's faster-paced gameplay.
Eight-Slot Weapon Wheel and Knife Combat
The footage reportedly shows a weapon wheel containing eight slots.
Visible selections reportedly include an unarmed option, a pistol, hunting knife and tactical flashlight, while a separate "Item" wheel appears alongside the traditional weapon selection.
Jason appears able to pick up weapons and items dropped by NPCs, while the clip contains considerably more detailed knife-combat animations than previously seen.
Visible cuts or injuries also appear on Jason and the NPC's bodies following knife attacks, potentially suggesting more detailed physical damage effects.
One melee animation has also been compared to the backhand or slap-style attack previously visible in GTA 6 Trailer 2.
Witnesses May Report Crimes
The Junkies footage also appears to show a "Crime Reported" notification after Jason attacks NPCs.
Beebom reports that nearby characters appear capable of reporting crimes, potentially suggesting GTA 6 retains or expands upon the witness system previously used in Red Dead Redemption 2.
If combined with the clothing, appearance and vehicle identification mechanics seen in the earlier highway footage, this could form part of a considerably more detailed police and crime system than GTA 5.
Possible Police Evidence System
Some of the most interesting details in the Junkies footage relate to police tracking, although these remain more speculative than the clearly visible item and combat systems.
After Jason reportedly kills a police officer, the weapon involved appears to receive some form of identification marker within the interface.
This has prompted speculation that weapons used during crimes could potentially become known to law enforcement and may explain why held weapons appear to feature a "Throw" option in the UI.
Stolen Police Motorcycle May Be Trackable
Jason also steals a police motorcycle during the footage.
The vehicle appears to display what may be a GPS or tracker-related indicator alongside its fuel and engine information.
Jason reportedly manages to lose his Wanted level before subsequently being identified again while using the stolen police bike.
If interpreted correctly, this could suggest that GTA 6's police system takes into account stolen or traceable vehicles rather than simply tracking the player's physical position.
This would also fit with the earlier highway footage, where law enforcement appears able to identify Jason through his appearance, clothing and vehicle.
However, the purpose of the HUD symbols hasn't been officially explained and other interpretations remain possible.
Peewees Restaurant and Possible Return of Fast Food
A burger icon appears on the map near a location identified as Peewees, apparently representing a fast-food restaurant.
Beebom suggests this could indicate that usable restaurants or food outlets are returning in GTA 6, although the footage doesn't actually show Jason purchasing or consuming food there.
Other Details in the Junkies Footage
Community analysis has highlighted several other potentially interesting details within the video.
PC Gamer noticed an unusual environmental detail in which two birds appear to fall out of the sky and land near Jason during the sequence.
It's impossible to tell whether this represents an intentional wildlife behaviour, something happening elsewhere in the environment or simply a bug within the development build.
The police motorcycle has been identified as a Western Sovereign 107, while another on-screen icon has been interpreted as a possible bus-stop marker.
If genuine, the latter could potentially relate to public transport or fast travel, although there isn't currently enough evidence to determine its purpose.
A purple eye, apparently representing a "Focus meter" can also reportedly be seen within the interface, completing the set of 3 bars:
- Pink Health Bar
- Blue Stamina Bar
- Purple Focus Bar
Gameplay Leak #5: Plane Flight Over Leonida and "LEEK" Bullet Holes
First appeared on August 20th at around 09:45 UTC
A fifth gameplay video released by CYBERLEEK provides an extensive aerial look at Leonida, with Jason flying a small plane during the daytime.
The roughly two-minute flight offers one of the clearest leaked looks yet at the scale of GTA 6's world from above, showing large stretches of countryside and wetlands before approaching the considerably denser urban areas around Vice City.
Roads, waterways, traffic and clusters of skyscrapers can all reportedly be seen from the air, while the footage also appears to demonstrate GTA 6's substantial draw distance.
A cinematic is activated while flying, switching to wider external views of the aircraft as it travels across the map.
GTA 6 Radio Stations Revealed
The flight also provides one of the clearest looks so far at GTA 6's unfinished radio interface, with Jason switching between stations while flying.
Several station names have reportedly been identified, including:
- V-Rock
- Emotion
- Stockyard FM
- Symphony FM
- Back Country Radio
- Circoloco Records Radio
- Dirty South Classics
- Honey FM
- DNU
V-Rock and Emotion are particularly notable names due to their connections with previous GTA games set in Vice City, although the exact format and music played by the new versions could obviously be considerably different.
Circoloco Records Radio is presumably connected to CircoLoco Records, the real-world record label launched by Rockstar Games and CircoLoco in 2021.
Among the music visible or heard during the sequence is:
- "For What It's Worth" by Stevie Nicks - on V-Rock
- "Rhinestone Cowboy" by Glen Campbell - on Back Country Radio
- "Symphony No. 5 III. Allegro Molto" by Sibelius - on Symphony FM
- "Overpowered" by Róisín Murphy - on Stockyard FM
As with the other music discovered in the leaked development footage, none of these tracks or stations should necessarily be considered final until officially confirmed by Rockstar.
Jason Spells "LEEK" With Bullet Holes
The most significant part of the fifth leaked video comes after the plane sequence ends.
The footage cuts to Jason standing in front of a wall carrying a rifle. The player then deliberately fires a series of shots into the wall, arranging the resulting bullet holes to spell out the word "LEEK".
The unusual spelling appears to be an intentional reference to the CYBERLEEK name.
This is potentially one of the most important details to emerge from the entire leak because it strongly suggests that whoever recorded the footage had interactive control over a playable GTA 6 build.
Until now, it remained possible that CYBERLEEK had simply obtained a collection of previously recorded internal gameplay videos. Deliberately controlling Jason and spelling a message associated with the leaker using bullet holes would be considerably harder to explain that way.
It doesn't necessarily prove that CYBERLEEK personally possesses the build. Another possibility is that someone with access to GTA 6 recorded the footage specifically for them.
It also doesn't establish that the source has unrestricted access to the entire game or that the build itself is recent.
However, it does significantly increase the possibility that the source of the leaks can (or could) deliberately record additional gameplay rather than simply working through a finite collection of existing videos.
Detailed Bullet Holes and Environmental Damage
The sequence also provides a small look at environmental damage effects.
A large number of individual bullet holes remain visible simultaneously as Jason writes the message, while small pieces of the wall reportedly break away and accumulate on the ground beneath the impact points.
As with many of the systems shown throughout the leaks, it isn't known whether these effects are representative of the final game.
Gameplay Leak #6: Truffade Thrax Hypercar, Carjacking and Police Detection
First appeared on August 21st at 12:45 UTC
After more than a day without any new footage, CYBERLEEK returned with a sixth gameplay video focused almost entirely on driving.
The roughly two-and-a-half-minute clip shows Jason attempting to steal a Truffade Thrax, a high-performance car already familiar to GTA Online players.
More Detailed Carjacking
Rather than instantly removing the driver, Jason reportedly has to deal with the locked vehicle and physically wrestle the resisting NPC out of the car.
The footage therefore appears to provide another example of GTA 6 expanding ordinary vehicle theft into a more involved interaction rather than relying on a single generic animation.
Driving, Fuel and Engine Status
Jason then drives the Thrax through Leonida for most of the clip, providing an extended look at vehicle handling, suspension, lighting and traffic.
Fuel and engine-condition information remain visible, adding further evidence that both systems are intended to have a genuine gameplay purpose rather than simply being unused development UI.
Other details highlighted by viewers include heated or glowing brake components under heavy braking, more detailed vehicle interiors, turn signals on traffic and a minimap that appears to represent changes in road elevation.
Police React to Jason's Driving
Jason initially drives away without a Wanted level. Later, a passing police vehicle reportedly sounds its siren at him before Jason accelerates away and receives a two-star Wanted level.
This has prompted speculation that officers may react to traffic offences or suspicious driving before escalating to a full police pursuit.
More Music
"Unforgettable" by French Montana featuring Swae Lee and "Players" by Coi Leray can reportedly be heard during the footage.
As with every song heard in these development videos, their presence doesn't guarantee inclusion in the finished soundtrack.
Gameplay Leak #7: Refuelling, Vehicle Repairs and Gas Station Robberies
First appeared on August 22nd at 11:20 UTC
The seventh video continues the hypercar footage and provides the clearest evidence yet that GTA 6 includes functional fuel and vehicle-repair mechanics.
Jason is shown driving the damaged Truffade Thrax into a Xero gas station while smoke pours from the vehicle.
Players Can Pay to Refuel and Repair Cars
Approaching the fuel pumps reportedly brings up a "Services" interaction with separate options to refuel or repair the vehicle.
In the leaked build, refuelling the Thrax is shown costing $32 while repairing its substantial damage is priced at $2,429. These figures are from unfinished development footage and could obviously change before release.
The footage is the strongest indication so far that the fuel and engine meters seen throughout the earlier leaks aren't merely decorative.
Convenience Stores Can Be Robbed
Jason enters the gas station shop, where items including glazed doughnuts appear to be available for purchase. Instead, he attacks the cashier and removes individual bundles of cash from the register.
He later visits another gas station, draws a pistol and robs a second register, triggering another police response.
NPCs also appear to react to Jason openly carrying a weapon, with the shopkeeper reportedly warning him to put it away.
More Detailed Vehicle Damage
A heavy collision later causes extensive damage to the Thrax, including a wheel coming away from the vehicle and bodywork breaking apart.
The impact is accompanied by a brief slow-motion cinematic effect before normal gameplay resumes.
Strip Club Tease and Additional Songs
The clip ends with Jason entering the Delights strip club before cutting away, effectively teasing the subject of the next leak.
"Pound Town" by Sexyy Red and Tay Keith and "Bills Paid" by DJ Khaled featuring Latto and City Girls are among the songs reportedly heard during the video.
Gameplay Leak #8: Strip Club Interior, Binoculars and New Cutscene
First appeared on August 22nd at 18:30 PM UTC
The eighth gameplay video moves away from driving and combat and instead provides an extended look inside one of GTA 6's adult entertainment venues.
Jason walks through a neon-lit strip club populated by numerous NPCs, with background conversations, dancers and customers visible throughout the interior.
Interior Interactions and Cinematic Camera
The footage reportedly shows a number of smaller interaction details, including Jason reacting to the music and a cinematic camera activating after the player remains stationary for a period of time.
The weapon wheel is also opened inside the club. Weapons appear to be unavailable in the venue, while non-weapon equipment including a flashlight and binoculars can still be selected.
Jason then uses the binoculars inside the club, with an NPC apparently noticing and reacting to what he is doing.
A pool or 8-ball icon has also been spotted on the minimap, potentially indicating that playable pool could return, although the activity itself isn't demonstrated in the footage.
Another Story Cutscene
The gameplay is followed by another short cutscene, this time beginning with Jason outside a bar near the beach before he enters a restroom.
The scene features Jason briefly speaking with an unfamiliar NPC and appears to have been deliberately selected by CYBERLEEK because Jason announces that he is going to "take a leak".
It is the second story-related scene released during the leak and further demonstrates that the material available to the source isn't limited to free-roam gameplay.
Music Heard Inside the Club
"Rock 'n' Roll Fantasy" by Bad Company is reportedly playing during the strip club sequence.
Gameplay Leak #9: Gas Station Encounter, Gore and "Return to Lucia"
First appeared on August 23rd at 13:00 UTC
The ninth video returns to a gas station and appears to show a random open-world encounter involving an NPC and a pickup truck.
The NPC is reportedly attempting to fill the bed of the truck with fuel rather than using the vehicle's normal fuel tank, with the unusual scene appearing partially glitched in the development build.
NPC Fights Back During Vehicle Theft
Jason attempts to steal the pickup, prompting the owner to resist. The footage appears to show another button-mashing struggle similar to the more detailed carjacking interaction seen in the earlier hypercar video.
Jason eventually drives away and runs over the NPC.
Gore and Dismemberment
The collision appears to provide the clearest indication from these leaks that GTA 6 contains dismemberment, with the NPC reportedly losing a leg after being struck by the truck.
As with all effects shown in development footage, it isn't known whether the final game's gore system will work in exactly the same way.
Fuel Causes the Truck to Explode
Because fuel has apparently been poured into the rear of the pickup, a subsequent collision results in a large explosion that kills Jason.
The traditional "Wasted" screen then appears.
"Return to Lucia" Prompt
One of the most interesting details comes immediately afterwards. Following the restroom cutscene previously seen at the end of Leak #8, an on-screen prompt reportedly appears reading "Return to Lucia".
Lucia herself isn't shown being controlled, but the prompt is the first leaked material in this series to directly indicate switching or returning to the game's second protagonist.
It also suggests the restroom scene may occur during a sequence in which the player can move between Jason and Lucia, although the exact mission or context remains unknown.
Gameplay Leak #10: Vice City International Airport and More Radio Stations
First appeared on August 23rd at 16:57 UTC
The tenth gameplay video returns to the skies, with Jason flying a plane over Vice City International Airport and surrounding parts of Vice City.
The roughly one-minute-and-49-second clip provides another broad aerial view of the city and helps demonstrate the scale of the airport in relation to the Vice City skyline.
As with the earlier aircraft footage, the long-distance view also provides another look at how much of the world can apparently remain visible while flying.
Fishing Confirmed
While the inclusion of fishing is not a surprise - Jason can be seen fishing in one of the official screenshots, and the activity was included in Red Dead Redemption 2 - a message displayed on screen during the plane's flight across the city appears to confirm different fish can be caught in different locations. The player is informed that a large Common Snook can be caught by equipping a fishing rod.
Six More Radio Stations
The video also reveals another portion of the unfinished radio selection interface, with six additional station names reportedly visible:
- The Wipe
- Cocoteo FM
- Worldwide FM
- Kaleidoscope FM
- La Ola
- The Chamber 106.6
Nine More Songs Reportedly Identified
Additional tracks visible or heard during the sequence reportedly include:
- "Go Insane" by Lindsey Buckingham
- "The Fireman" by George Strait
- Mahler's Symphony No. 6, Allegro Energico
- "Million Dollar Baby" by Tommy Richman
- "Skylarking" by Horace Andy
- "Devil Woman" by Cliff Richard
- "Girl" by Myke Towers
- "Smile" by Jamiroquai
- "Herz aus Glas" by Marianne Rosenberg
The growing number of stations and genres seen across the aircraft leaks suggests GTA 6 is being tested with an extensive radio lineup, although development-build music remains subject to licensing changes and shouldn't yet be treated as a final soundtrack list.
Gameplay Leak #11: Nudist Retreat
First appeared on August 24th at 13:09 UTC
The eleventh gameplay video takes Jason to a nudist retreat in Leonida, providing another look at the variety of locations and NPC behaviour found outside Vice City's main urban areas.
The roughly two-and-a-half-minute clip shows dozens of NPCs gathered around a pool and surrounding facilities at night, with characters drinking, dancing, socialising and using sauna-style areas.
Large Number of Fully Nude NPCs
The most obvious feature of the footage is the level of nudity. A large number of male and female NPCs are shown completely unclothed, including full-frontal nudity.
While adult content is hardly new to Grand Theft Auto, the scale of the scene appears considerably more explicit than anything Rockstar has previously shown through official GTA 6 material.
NPCs React to Jason Staring
Jason can reportedly use binoculars to look around the retreat, with nearby NPCs reacting negatively when they notice him staring at them.
This appears to provide another example of GTA 6's pedestrians responding contextually to the player's actions rather than simply following fixed ambient animations.
Fight Breaks Out at the Pool
The clip later turns violent when a female NPC confronts Jason and a fight breaks out near the swimming pool.
Jason knocks the NPC into the water before the situation escalates further, once again demonstrating the game's combat and crowd-reaction systems in a densely populated location.
The footage was released after the nudist retreat won a CYBERLEEK community poll against the beach and another nightclub, both of which would subsequently be leaked as well.
Gameplay Leak #12: NINE1NINE Nightclub
First appeared on August 25th at 09:46 UTC
The twelfth gameplay leak provides an extended look inside NINE1NINE, a nightclub previously glimpsed in official GTA 6 material.
Jason walks through the venue while large numbers of NPCs dance, drink, talk and move throughout the club beneath extensive lighting and visual effects.
Dense Nightclub Crowds
One of the most notable aspects of the footage is the density of the crowd, with the club appearing significantly busier than some locations shown in earlier development videos.
The scene contains a wide variety of NPC animations and small background interactions, helping demonstrate how Rockstar may populate busy indoor venues without every character behaving identically.
NPCs Interact With Jason
Several characters appear to acknowledge or interact with Jason as he walks through the club, including women approaching or speaking to him.
Some areas of the venue also appear to feature private booths or lap-dance-style interactions similar to those seen in the earlier Delights strip club footage.
The footage doesn't establish exactly how much of NINE1NINE will be interactive in the final game, but it provides another example of a major interior being fully populated during normal gameplay.
Gameplay Leak #13: Vice City Beach and Crowd Density
First appeared on August 25th at 10:43 UTC
The thirteenth video finally shows the beach footage that had previously appeared as an option in CYBERLEEK's poll.
Jason is shown cycling and walking along a lengthy section of Vice City's beachfront during the evening, surrounded by an unusually large number of pedestrians.
Hundreds of NPCs Along the Beach
The footage attracted particular attention because of its crowd density, with large numbers of NPCs spread across the sand, paths and shoreline.
Characters can be seen sitting on towels and chairs, walking in groups, standing in the water and taking part in numerous smaller ambient activities.
The range of behaviour makes the beach appear considerably less like a collection of repeated crowd animations and more like a large public space containing many independent groups.
Sand and Environmental Detail
Community analysis has also highlighted the way the sand appears to react to movement, with footprints, tyre marks and other surface changes reportedly visible as Jason travels across the beach.
As with the crowd systems, these details are being shown in development footage and may differ from the final version of GTA 6.
Gameplay Leak #14: Game Store, Accessories and Physical Games
First appeared on August 25th at 13:31 UTC
The fourteenth gameplay leak takes place inside a video game and electronics store, offering a look at some of the smaller items Jason may be able to purchase throughout Leonida.
The footage shows shelves containing boxed physical games alongside electronics and accessories, an especially deliberate choice given CYBERLEEK's repeated criticism of digital-only game distribution.
Earbuds, Headphones and Phone Cases Can Be Purchased
The store interface reportedly allows Jason to browse and purchase different earbuds, headphones and phone cases.
The presence of multiple colours and styles suggests these could form part of GTA 6's broader character and equipment customisation systems rather than simply functioning as static store props.
It isn't yet known whether headphones or earbuds will have a gameplay purpose, such as allowing players to listen to radio stations while travelling on foot, or whether they are purely cosmetic.
Physical Video Games Appear on Store Shelves
Rows of physical game cases can also be seen throughout the shop, including fictional titles and references familiar from Rockstar's previous games.
One visible title is reportedly "Righteous Slaughter", the Call of Duty-style parody previously featured in GTA 5.
The focus on boxed games appears intentionally provocative given CYBERLEEK's stated campaign in favour of physical media and against digital-only releases.
Arcade Machines and Other Electronics
The interior also appears to contain arcade cabinets and other consumer electronics, suggesting the location may offer more than a single category of purchasable item.
Whether any of the game consoles, arcade machines or boxed games themselves can be purchased or used remains unclear from the footage currently available.
Who is CYBERLEEK?
The individual or group claiming responsibility for releasing the material identifies itself as CYBERLEEK.
Rather unusually, the source claims the GTA 6 leak is intended as a protest against practices within the video game industry rather than simply an attempt to release unreleased footage.
CYBERLEEK has specifically criticised digital pre-orders, digital ownership and content allegedly being withheld from games for later sale.
The group published what it described as three "commandments", targeting digital pre-orders, withheld content and the preservation of single-player games.
It has also threatened further "disruptions" against publishers that don't meet its demands and suggested companies other than Rockstar and Take-Two could potentially be targeted.
The continuing stream of fourteen gameplay videos has raised further questions about exactly what access CYBERLEEK has to GTA 6. The deliberately created "LEEK" message suggests the footage isn't simply a collection of unrelated internal recordings, although it remains unclear whether CYBERLEEK has direct access to a build or is receiving newly recorded footage from another source.
The group's claims surrounding its identity, motives and access to Rockstar material have not been independently verified.
Take-Two Moves to Remove the Leaked Footage
Rockstar Games itself hasn't publicly commented on the leak at the time of writing.
Behind the scenes, however, copyright enforcement has been extensive.
Multiple uploads of the gameplay videos have disappeared from social media following copyright complaints, with Take-Two Interactive reportedly named on DMCA takedown notices issued against some of the material.
New uploads have frequently disappeared shortly after being posted and the sustained copyright enforcement provides a particularly strong indication that the gameplay videos and images contain genuine Rockstar Games material.
Major Gaming and Technology Publications Cover the Leak
The story has subsequently been picked up by a growing number of major gaming and technology publications, including VGC, PC Gamer, GameSpot, Kotaku, Insider Gaming, The Verge and others.
Several outlets have independently reported the copyright removals, while publications including PC Gamer have carried out detailed analysis of the unfinished HUD and gameplay mechanics visible within the footage.
We won't be publishing, embedding or directing readers towards copies of any of the leaked videos or images, but will continue to report on significant information surrounding the leak as the story develops.
Leaks Arrive Days Before GTA 6's Netflix Extended Look
The timing could hardly be worse for Rockstar.
Grand Theft Auto VI: An Extended Look is scheduled to premiere on Netflix on Thursday, August 27 at 3pm ET.
The presentation is expected to provide the most substantial official look at GTA 6 so far and will remain exclusive to Netflix for six hours before becoming available through Rockstar's own channels.
The first of the fourteen leaked gameplay videos appeared around nine days before one of the biggest scheduled moments of GTA 6's marketing campaign.
The continued release of unauthorized footage has prompted some fans to call for Rockstar to publish the Extended Look early.
There is precedent for Rockstar reacting to a leak in this way. GTA 6 Trailer 1 was officially published several hours ahead of schedule in December 2023 after an unauthorized copy appeared online.
Rockstar has so far given no indication that the August 27 presentation will be moved forward.
Grand Theft Auto VI is currently scheduled for release on November 19, 2026 for PlayStation 5 and Xbox Series X|S.
Until Rockstar officially comments on the leaks or demonstrates these systems itself, everything shown should continue to be treated as unconfirmed development material. Features visible in unfinished builds may have changed significantly or been removed entirely before release.
Sources
- VGC - GTA 6 gameplay allegedly leaks ahead of planned Netflix reveal
- Dexerto - GTA 6 gameplay and map seemingly leaked ahead of Netflix Extended Look
- PC Gamer - GTA 6 gameplay clips and possible full map leak
- PC Gamer - Detailed analysis of the leaked GTA 6 gameplay
- GameSpot - Apparent GTA 6 footage and map leak as copyright takedowns begin
- The Verge - GTA 6 gameplay leaks spread as copyright claims remove videos
- The Game Post - Alleged GTA 6 full map leak
- The Game Post - Copyright takedowns add weight to GTA 6 gameplay leak
- Kotaku - GTA 6 gameplay and alleged full map leak
- Kotaku - CYBERLEEK's claimed motivation for releasing GTA 6 material
- Kotaku - Additional GTA 6 gameplay including the Ambrosia footage
- Insider Gaming - Alleged GTA 6 gameplay footage and reported preview events
- Insider Gaming - CYBERLEEK threatens further action
- Insider Gaming - Fake CYBERLEEK countdown and subsequent correction
- Insider Gaming - Stop Killing Games distances itself from CYBERLEEK
- Beebom - GTA 6 Junkies footage reveals item wheel, healing and NPC interactions
- VideoCardz - GTA 6 footage reportedly shows Wanted level, fuel and vehicle systems
- PC Gamer - Further GTA 6 leak analysis covering combat, looting and environmental details
- Beebom - Junkies footage analysis covering looting, Crime Reported and fast-food locations
- Insider Gaming - Fifth GTA 6 video and apparent playable build access
- Kotaku - Plane gameplay, radio stations and CYBERLEEK access
- RockstarINTEL - Sixth gameplay video featuring the Truffade Thrax hypercar
- RockstarINTEL - Seventh gameplay video covering refuelling, repairs, robberies and vehicle damage
- RockstarINTEL - Eighth gameplay video covering the strip club and restroom cutscene
- Notebookcheck - Ninth gameplay video, gas station encounter and Return to Lucia prompt
- RockstarINTEL - Tenth gameplay video showing Vice City International Airport, radio stations and music
- IGN via Yahoo - Further GTA 6 videos released despite Take-Two subpoenas
- Forbes - GTA 6 nudist retreat leak
- PC Gamer - Nudist retreat gameplay and NPC reactions
- OpenCritic - NINE1NINE nightclub gameplay leak
- Forbes - NINE1NINE and Vice City beach gameplay
- Kotaku - Vice City beach crowd density
- Notebookcheck - Game Store accessories and customisation
- Kotaku - Game Store and physical game discs
- RockstarINTEL - Fourteenth gameplay video and Game Store
